﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MainGameManager : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        if (Input.GetKey("escape"))
            Application.Quit();
    }

    public void PrintSomething(string something)
    {
        print(something);
    }
}
